Origins of a Scientific Methodology

Hypotheses
Documentation of the paranormal can be done by use of electronic equipment. By overlapping several methodologies, it should produce a full data set for interpretation. Through this interpretation, scientific proof of the paranormal should be attained.

Definition of Terms
EVP – Electronic Voice Phenomena
Classically defined as anomalous voices or voice-like sounds captured on electronic media. They have been recorded with many different types of technology, from early wax cylinder recorders to modern cellular phones and computers. EVP are typically brief, the length of a word or short phrase, although longer examples have also been recorded. Some recordings are reported as being polyglot, with multiple languages being detected in the same sentence.

EMF – Electro Magnetic Field
The electromagnetic field arises from accelerating electric charges and describes one of the four fundamental forces of nature, electromagnetism. It can be viewed as the combination of an electric field and a magnetic field. The electric field is produced by charges, and the magnetic field by moving charges (currents); these two are often described as the sources of the field. Such sources are any electric device, and electric wires.

I.R. – Infrared
The use of electromagnetic radiation of a wavelength longer than that of visible light, but shorter than that of radio waves. The name means "below red" (from the Latin infra, "below"), red being the color of visible light of longest wavelength. Infrared radiation spans three orders of magnitude and has wavelengths between approximately 750 nm and 1 mm. Infrared is used in night-vision equipment when there is insufficient visible light to see an object. The radiation is detected and turned into an image on a screen, hotter objects showing up in different shades than cooler objects, enabling the police and military to acquire warm targets, such as human beings and automobiles.

New Terms
EAA – Electronic Audio Artifact
Audio artifact refers to an audio anomaly that is usually accidental or unwanted, resulting from interference that overlay high or low frequency sound over the track being recorded. Because there are always technical restrictions in the way a sound can be recorded, audio errors often occur. These errors are termed artifacts. An audio artifact is sometimes a type of digital artifact and in some cases is the result of data compression (not to be confused with audio compression, which also may create artifacts). All EVP’s are artifacts, but not all artifacts are EVP’s.

Because of interference from electronic sources such as CB radios, and Police band radios and other waveform communications considered by many to be a real problem, it is important to acknowledge the possibility of their existence. Artifacts can be caused by incidental reception of audio transmissions. This new term is used for any audio anomaly captured by the audio recorder until such time that the possibility of extraneous interference of outside transmission or other sources can be eliminated.

Theoretical Perspectives
• Electromagnetic disturbances, whose causal location is unknown, are often attributed to spiritual activity.
• A spirit or “entity” can cause disruptions in the Electromagnetic Field in order to interact with our environment.
• In opposition, others see this disturbance as a side effect of the presence of a spirit or “entity”.
• HHGH uses the later of the two interpretations.
• Unexplained audio phenomena are associated to spiritual activity.
• Spirits can create inaudible sounds or “voices”
• Electronic recording devices can capture those sounds for analysis.
• Orbs are considered by some to be balls of energy.
• Orbs are considered by some groups to be spiritual energy.
• Scientifically energy is thermal, kinetic, potential, electromagnetic, chemical, or nuclear. So, since there is not scientific qualification for spiritual energy yet, orbs are not relevant for analysis. But the concept is currently under experimentation.
• Most orbs can be dismissed as dust, insects, or other debris caught in the flash or IR.
• Orbs are not significant enough to take in into account for analysis, but will be recorded for further research.
• There are four types of Hauntings; Residual, Intelligent, Non-human, and poltergeists
• Residual haunts are replays of previous events that resulted in massive emotional responses, normally because of a trauma.
• Crystalline structures such as limestone and quartz can hold and/or store data and energy.
• Residual haunts are a result of energy leaking out of crystalline structures and “replaying” the events that were “imprinted” on the structure.
• Intelligent Haunts are entities that are aware of their surroundings.
• Intelligent Haunts interact with their environment.

Scope & Limitations
To provide replicable trials and evidence that supports, or provides proof of the paranormal activity such as “ghosts”, “spirits”, or “Hauntings”. Using rigorous scientific criticism of proposed evidence to validate the findings. In doing so, also providing evidence that equipment used during such investigations are applicable for the field.
Limitations: it takes a certain amount of equipment in order to perform this methodology. In most cases, it might be a preventative for the inclusion of this methodology for use by most investigation teams. It also should be said that this methodology relies highly on it theoretical perspective. If any of the perspectives we use were faulty, it would inhibit proper analysis of the evidence in question.